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脚本和 API

以 Maya 嵌入式语言 (MEL) 或 Python 脚本语言创建 Maya 脚本和编写插件,从而提高效率、自定义功能并突显出您作品的优势。以 C++、Python 或 .NET 语言编写的 Maya 插件及独立应用程序可以从 Maya 命令行运行。

  • 开发新类型的 Maya 对象:文件转换器、硬件着色器和曲面形状
  • 通过 Qt Designer 或 Pyside 创建专有工具的界面组件,并将其直接加载到 Maya 中
脚本编辑器界面