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Maya nParticle

模拟各种复杂的 3D 动态效果。创建和渲染烟、水花、灰尘以及喷洒和飞溅的液体。通过自碰撞,在体积内积累 nParticle。贴图着色属性,如半径、颜色、不透明度以及一段时间(或年龄、半径、速度)的白炽度。

  • 通过使用灵活 nConstraint 进行控制,而无需写入复杂的表达式。
  • 利用几何体实例化功能将粒子替换为对象。
  • 与 Maya nCloth 和 Maya nHair 实现双向交互。
渲染烟、水花和灰尘效果