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动画变形器

使用“自由形式”、“影响区域”、“弯曲”、“位移”、“晶格”、“镜像”、“噪波”、“Physique”、“推力”、“保留”、“松弛”、“涟漪”、“壳”、“切片”、“倾斜”、“拉伸”、“球形化”、“挤压”、“扭曲”、“锥化”、“替换”、“变换”和“波浪”修改器,可为生物赋予生命并模拟流动效果。

世界空间修改器可在修改器堆栈之上运行,并将对象绑定到动画世界环境中,例如曲面、力、场和偏移。

还可在粒子和其他几何体类型上使用动画变形器。

适用于所有几何体类型的动画变形器